Player Upgrades
All 9 personal upgrades with every level's cost, effect and mastery requirement.
Player Upgrades are permanent personal perks you buy with your own Money. Each level also needs a minimum average mastery level, so you unlock better upgrades as you level your Masteries.
9
Upgrades
50
Total levels
$3.59 billion
Cost to max all
The Player Upgrades screen
Open `/upgrades`. Show the balance lines and Average Mastery at the top and as many of the 9 upgrade buttons as fit, ideally with at least one showing LOCKED and one partly upgraded.
public/images/oneblockonline/wiki/player-upgrades/menu.png
Opening Player Upgrades
/upgradesOpen Player UpgradesOr use the Server Menu > Profile tab > Player Upgrades.
How buying works
- 1
Check your average
The top of the screen shows your Money and your Average Mastery. Each button shows its level, the next cost and the mastery needed, or LOCKED if you're below it.
- 2
Tap an upgrade
The confirm screen shows what you have now, what the next level gives, the cost and the requirement.
- 3
Confirm
The Money is taken from your own balance and the perk applies straight away. Upgrades are bought one level at a time, in order.
- Player Upgrades are personal. They follow you to every island and aren't shared with your team. For island-wide perks see Island Upgrades.
- Each level's effect is the total, not an extra amount on top of the previous level.
- A fully bought upgrade shows MAX.
The confirm screen for an Attack Damage upgrade
In `/upgrades`, tap Attack Damage (on an account that meets the next level's mastery requirement). Show the full Confirm Player Upgrade screen with Current, Next, Cost and Required average mastery level.
public/images/oneblockonline/wiki/player-upgrades/confirm.png
All upgrades
| Upgrade | What it does | Levels | Max effect | Cost to max |
|---|---|---|---|---|
| Daily Reward Money | Increase the money in your base daily reward. | 5 | +$25,000 | $2,250,000 |
| Bone Forge Luck | Increase Rare and better Bone Forge chances. | 3 | x1.5 | $130,000,000 |
| Lucky Block Luck | Increase Dangerous and Ultimate Lucky Block chances. | 3 | x1.5 | $130,000,000 |
| Fishing Luck | Increase Uncommon and better fishing loot chances. | 5 | x1.25 | $310,000,000 |
| Angler Control | Gain more grace time and slow target movement while fishing. | 5 | +15% / +10% | $310,000,000 |
| Mastery XP Gain | Increase XP earned by every active mastery. | 10 | +10% | $315,500,000 |
| Movement Speed | Increase your movement speed. | 5 | +5% | $470,000,000 |
| Bonus Health | Gain additional half hearts of maximum health. | 4 | +2 hearts | $235,000,000 |
| Attack Damage | Increase melee and projectile damage. | 10 | +20% | $1,690,000,000 |
Every level
Daily Reward Money
Increase the money in your base daily reward. See Kits & Daily Rewards.
| Level | Cost | Average mastery needed | Extra daily Money (total) |
|---|---|---|---|
| 1 | $90,000 | 10 | +$1,000 |
| 2 | $135,000 | 25 | +$2,500 |
| 3 | $225,000 | 50 | +$5,000 |
| 4 | $450,000 | 75 | +$10,000 |
| 5 | $1,350,000 | 100 | +$25,000 |
Total to max: $2,250,000
Bone Forge Luck
Increase Rare and better Bone Forge chances. See Bone Forge.
| Level | Cost | Average mastery needed | Rare+ chance (total) |
|---|---|---|---|
| 1 | $5,000,000 | 40 | x1.15 |
| 2 | $25,000,000 | 80 | x1.3 |
| 3 | $100,000,000 | 140 | x1.5 |
Total to max: $130,000,000
Lucky Block Luck
Increase Dangerous and Ultimate Lucky Block chances. See Lucky Blocks.
| Level | Cost | Average mastery needed | Dangerous and Ultimate chance (total) |
|---|---|---|---|
| 1 | $5,000,000 | 30 | x1.15 |
| 2 | $25,000,000 | 70 | x1.3 |
| 3 | $100,000,000 | 125 | x1.5 |
Total to max: $130,000,000
Fishing Luck
Increase Uncommon and better fishing loot chances. See Fishing.
| Level | Cost | Average mastery needed | Uncommon+ catch chance (total) |
|---|---|---|---|
| 1 | $2,500,000 | 20 | x1.05 |
| 2 | $7,500,000 | 45 | x1.10 |
| 3 | $25,000,000 | 75 | x1.15 |
| 4 | $75,000,000 | 110 | x1.20 |
| 5 | $200,000,000 | 150 | x1.25 |
Total to max: $310,000,000
Angler Control
Gain more grace time and slow target movement while fishing. See Fishing.
| Level | Cost | Average mastery needed | Grace time / target moves less often (total) |
|---|---|---|---|
| 1 | $2,500,000 | 20 | +3% / +2% |
| 2 | $7,500,000 | 45 | +6% / +4% |
| 3 | $25,000,000 | 75 | +9% / +6% |
| 4 | $75,000,000 | 110 | +12% / +8% |
| 5 | $200,000,000 | 150 | +15% / +10% |
Total to max: $310,000,000
Mastery XP Gain
Increase XP earned by every active mastery.
| Level | Cost | Average mastery needed | Mastery XP (total) |
|---|---|---|---|
| 1 | $500,000 | 0 | +1% |
| 2 | $1,000,000 | 5 | +2% |
| 3 | $2,000,000 | 10 | +3% |
| 4 | $4,000,000 | 20 | +4% |
| 5 | $8,000,000 | 30 | +5% |
| 6 | $15,000,000 | 45 | +6% |
| 7 | $30,000,000 | 60 | +7% |
| 8 | $50,000,000 | 80 | +8% |
| 9 | $80,000,000 | 100 | +9% |
| 10 | $125,000,000 | 125 | +10% |
Total to max: $315,500,000
Movement Speed
Increase your movement speed.
| Level | Cost | Average mastery needed | Movement speed (total) |
|---|---|---|---|
| 1 | $10,000,000 | 20 | +1% |
| 2 | $25,000,000 | 40 | +2% |
| 3 | $60,000,000 | 65 | +3% |
| 4 | $125,000,000 | 95 | +4% |
| 5 | $250,000,000 | 130 | +5% |
Total to max: $470,000,000
Bonus Health
Gain additional half hearts of maximum health.
| Level | Cost | Average mastery needed | Max health (total) |
|---|---|---|---|
| 1 | $5,000,000 | 20 | +0.5 hearts |
| 2 | $20,000,000 | 45 | +1 heart |
| 3 | $60,000,000 | 75 | +1.5 hearts |
| 4 | $150,000,000 | 110 | +2 hearts |
Total to max: $235,000,000
Attack Damage
Increase melee and projectile damage.
| Level | Cost | Average mastery needed | Damage (total) |
|---|---|---|---|
| 1 | $5,000,000 | 10 | +2% |
| 2 | $10,000,000 | 20 | +4% |
| 3 | $20,000,000 | 30 | +6% |
| 4 | $35,000,000 | 45 | +8% |
| 5 | $60,000,000 | 60 | +10% |
| 6 | $100,000,000 | 80 | +12% |
| 7 | $160,000,000 | 100 | +14% |
| 8 | $250,000,000 | 125 | +16% |
| 9 | $400,000,000 | 155 | +18% |
| 10 | $650,000,000 | 200 | +20% |
Total to max: $1,690,000,000
Which to buy first
- Mastery XP Gain is cheap early ($500,000 for level 1, no mastery needed) and speeds up every later unlock.
- Daily Reward Money pays for itself quickly. Level 1 costs $90,000 and adds $1,000 to every daily reward. See Kits & Daily Rewards.
- If you fight on Monster Islands, Attack Damage and Bonus Health are the big combat upgrades.
- Fishers should pair Fishing Luck and Angler Control. Both unlock at average mastery 20.
Raise your lowest mastery
Requirements use your average across Combat, OneBlock, Farming and Fishing. Levelling a mastery you've ignored is usually the fastest way to reach the next requirement. See Masteries.




