Oneblock Online

Player Upgrades

All 9 personal upgrades with every level's cost, effect and mastery requirement.

Player Upgrades are permanent personal perks you buy with your own Money. Each level also needs a minimum average mastery level, so you unlock better upgrades as you level your Masteries.

9

Upgrades

50

Total levels

$3.59 billion

Cost to max all

The Player Upgrades screen

Open `/upgrades`. Show the balance lines and Average Mastery at the top and as many of the 9 upgrade buttons as fit, ideally with at least one showing LOCKED and one partly upgraded.

public/images/oneblockonline/wiki/player-upgrades/menu.png

Opening Player Upgrades

/upgradesOpen Player Upgrades

Or use the Server Menu > Profile tab > Player Upgrades.

How buying works

  1. 1

    Check your average

    The top of the screen shows your Money and your Average Mastery. Each button shows its level, the next cost and the mastery needed, or LOCKED if you're below it.

  2. 2

    Tap an upgrade

    The confirm screen shows what you have now, what the next level gives, the cost and the requirement.

  3. 3

    Confirm

    The Money is taken from your own balance and the perk applies straight away. Upgrades are bought one level at a time, in order.

  • Player Upgrades are personal. They follow you to every island and aren't shared with your team. For island-wide perks see Island Upgrades.
  • Each level's effect is the total, not an extra amount on top of the previous level.
  • A fully bought upgrade shows MAX.

The confirm screen for an Attack Damage upgrade

In `/upgrades`, tap Attack Damage (on an account that meets the next level's mastery requirement). Show the full Confirm Player Upgrade screen with Current, Next, Cost and Required average mastery level.

public/images/oneblockonline/wiki/player-upgrades/confirm.png

All upgrades

UpgradeWhat it doesLevelsMax effectCost to max
Daily Reward MoneyIncrease the money in your base daily reward.5+$25,000$2,250,000
Bone Forge LuckIncrease Rare and better Bone Forge chances.3x1.5$130,000,000
Lucky Block LuckIncrease Dangerous and Ultimate Lucky Block chances.3x1.5$130,000,000
Fishing LuckIncrease Uncommon and better fishing loot chances.5x1.25$310,000,000
Angler ControlGain more grace time and slow target movement while fishing.5+15% / +10%$310,000,000
Mastery XP GainIncrease XP earned by every active mastery.10+10%$315,500,000
Movement SpeedIncrease your movement speed.5+5%$470,000,000
Bonus HealthGain additional half hearts of maximum health.4+2 hearts$235,000,000
Attack DamageIncrease melee and projectile damage.10+20%$1,690,000,000

Every level

Daily Reward Money

Increase the money in your base daily reward. See Kits & Daily Rewards.

LevelCostAverage mastery neededExtra daily Money (total)
1$90,00010+$1,000
2$135,00025+$2,500
3$225,00050+$5,000
4$450,00075+$10,000
5$1,350,000100+$25,000

Total to max: $2,250,000

Bone Forge Luck

Increase Rare and better Bone Forge chances. See Bone Forge.

LevelCostAverage mastery neededRare+ chance (total)
1$5,000,00040x1.15
2$25,000,00080x1.3
3$100,000,000140x1.5

Total to max: $130,000,000

Lucky Block Luck

Increase Dangerous and Ultimate Lucky Block chances. See Lucky Blocks.

LevelCostAverage mastery neededDangerous and Ultimate chance (total)
1$5,000,00030x1.15
2$25,000,00070x1.3
3$100,000,000125x1.5

Total to max: $130,000,000

Fishing Luck

Increase Uncommon and better fishing loot chances. See Fishing.

LevelCostAverage mastery neededUncommon+ catch chance (total)
1$2,500,00020x1.05
2$7,500,00045x1.10
3$25,000,00075x1.15
4$75,000,000110x1.20
5$200,000,000150x1.25

Total to max: $310,000,000

Angler Control

Gain more grace time and slow target movement while fishing. See Fishing.

LevelCostAverage mastery neededGrace time / target moves less often (total)
1$2,500,00020+3% / +2%
2$7,500,00045+6% / +4%
3$25,000,00075+9% / +6%
4$75,000,000110+12% / +8%
5$200,000,000150+15% / +10%

Total to max: $310,000,000

Mastery XP Gain

Increase XP earned by every active mastery.

LevelCostAverage mastery neededMastery XP (total)
1$500,0000+1%
2$1,000,0005+2%
3$2,000,00010+3%
4$4,000,00020+4%
5$8,000,00030+5%
6$15,000,00045+6%
7$30,000,00060+7%
8$50,000,00080+8%
9$80,000,000100+9%
10$125,000,000125+10%

Total to max: $315,500,000

Movement Speed

Increase your movement speed.

LevelCostAverage mastery neededMovement speed (total)
1$10,000,00020+1%
2$25,000,00040+2%
3$60,000,00065+3%
4$125,000,00095+4%
5$250,000,000130+5%

Total to max: $470,000,000

Bonus Health

Gain additional half hearts of maximum health.

LevelCostAverage mastery neededMax health (total)
1$5,000,00020+0.5 hearts
2$20,000,00045+1 heart
3$60,000,00075+1.5 hearts
4$150,000,000110+2 hearts

Total to max: $235,000,000

Attack Damage

Increase melee and projectile damage.

LevelCostAverage mastery neededDamage (total)
1$5,000,00010+2%
2$10,000,00020+4%
3$20,000,00030+6%
4$35,000,00045+8%
5$60,000,00060+10%
6$100,000,00080+12%
7$160,000,000100+14%
8$250,000,000125+16%
9$400,000,000155+18%
10$650,000,000200+20%

Total to max: $1,690,000,000

Which to buy first

  • Mastery XP Gain is cheap early ($500,000 for level 1, no mastery needed) and speeds up every later unlock.
  • Daily Reward Money pays for itself quickly. Level 1 costs $90,000 and adds $1,000 to every daily reward. See Kits & Daily Rewards.
  • If you fight on Monster Islands, Attack Damage and Bonus Health are the big combat upgrades.
  • Fishers should pair Fishing Luck and Angler Control. Both unlock at average mastery 20.

Raise your lowest mastery

Requirements use your average across Combat, OneBlock, Farming and Fishing. Levelling a mastery you've ignored is usually the fastest way to reach the next requirement. See Masteries.