Armor Sets & Weapons
Armor set bonuses, Monster Island weapon effects, Multitools and /repair.
Some armor gives a bonus for each piece you wear and a full-set bonus with all four pieces on. Monster Island weapons and tools also carry built-in effects. Bonuses apply automatically and are listed in the item's lore. Like custom enchants, they work on islands and Monster Islands, and at spawn only inside the warzone.
Player in full Desert armor with the set bonus line in the tooltip
Wear full Desert armor on Desert Island in daylight. Third-person front view of the player, plus the chestplate tooltip open in a second capture if possible, showing the Speed I while sprinting set line.
public/images/oneblockonline/wiki/armor-and-weapons/desert-set.png
Monster Island armor
These sets drop from Monster Island mobs. Every piece has head 3 / chest 8 / legs 6 / feet 3 protection and four times normal durability.
| Set | Where | Per-piece bonus | Full-set bonus |
|---|---|---|---|
| Abyss | Corrupted Island | +3 health and -5% movement speed | 50% knockback resistance |
| Desert | Desert Island | Hat +2% speed, -15% friction · Helmet +0.5% speed, +10% knockback resistance · Chestplate +1% speed · Leggings +0.8% speed, -15% friction · Boots +1.8% speed, -15% friction | Speed I while sprinting |
| Frost | Frozen Island | - | -4 max health, +15% combat damage |
Premium and event sets
Most premium armor from bundles, the store and events has a full-set bonus described in its lore: Demon, Angel, Agamemnon, Phoenix (and Gold, Mecha), Elemental (and Gold), Celestial Divine, Gold Divine, Void, Gold Void, Lunar, Meow (Gold, Black), Spirit Sakura and Celestial Fox (and Gold), plus many older event sets. The newest ones:
| Set | Where from | Full-set bonus |
|---|---|---|
| Candle Maker (Wax Reserve) | Halloween Candy Store | Hits build wax (+2% base damage each, max 5). Double-tap Sneak spends it for up to 100% base melee damage and heals 1 heart. Cooldown 20s. |
| Flesh Eater (Reclaim Flesh) | Halloween raid bosses (see Raids & Bosses) | Monster hits store 40% of the damage as wounds for 6s (max 3 hearts). Hit the same foe to reclaim up to half a heart per hit. |
| Ghost / Gold Ghost | Spooky Bundle | Hits echo for 30% base damage. Double-tap Sneak: 50% less damage for 3s and your next melee hit bursts for 200% base damage. Cooldown 20s; echo kills reset it (5s limit). |
| Pumpkin / Gold Pumpkin | Spooky Bundle | +25% base damage with 20% splash. Every 5 hits stores a pumpkin (max 3): 30% less damage taken and 45% counters. Double-tap Sneak fires them for 140% base melee damage each. Cooldown 20s. |
| Crystalline Core (Aegis Core) | Mecha Bundle (retired) | Resistance I, Absorption II (10s refresh), 10% slower. Every 5th hostile hit pulses for 2x the incoming damage (8s cooldown). Below 40% health, heal to full (6 min cooldown). |
| Cosmic Ignition (Overclock Matrix) | Mecha Bundle (retired) | +30% melee and projectile damage, 10% slower. Every 5th hit deals 3x damage and blasts nearby hostiles (8s cooldown). Kills heal 20% max health (20s cooldown). Below 40% health: Resistance II and Strength II for 8s (60s cooldown). |
Retired bundle gear can still be bought from other players on the Item Market.
Weapon and tool effects
Monster Island weapons and tools have a built-in effect shown in their lore. Item lore also shows which island the gear is from.
| Item | Effect |
|---|---|
| Abyss Hammer | Nearby enemies take 25% of the hit damage |
| Abyss Brutal Sword | +20% melee damage, -15% speed while held |
| Abyss Scythe | Dash slightly on swing |
| Desert tools | +0.5% movement speed and -10% friction while held |
| Desert Shield | +0.5% movement speed while held in the main hand |
| Desert Bow | Brief Speed while drawing |
| Desert Hammer, Mace, Staff | Sprinting melee hits grant brief Speed |
| Desert Dagger | Dash forward on attack swing |
| Desert Sword | +15% sprinting melee damage and brief Speed |
| Desert Greatsword | Sprinting hits cleave nearby enemies for 35% damage |
| Frost Sword | Melee damage scales with missing health, up to about +60% near death |
| Frost Axe | +25% melee damage, but take 10% more damage while held |
| Frost Hammer | Empowered hits cost 2 health and deal +75% damage (0.5s cooldown, always leaves at least 1 heart) |
| Frost Bow | +25% projectile damage, but take 15% more damage while held |
| Frost Crossbow | +15% projectile damage, pierces 1 extra target for 65% damage, take 15% more damage while held |
| Frost Shield (offhand) | Take 10% more damage. Taking a hit empowers your next hit within 3s for +35% damage |
| Frost tools | Once every 20s, breaking a block costs 2 health and grants Haste I for 4s (leaves at least 1 heart) |
Heads up
Most Frost gear makes you take more damage while held. Pair it with defensive armor enchants such as Damage Cap or Undying Will.Base stats
| Gear line | Tier | Sword | Axe | Pickaxe | Shovel | Durability |
|---|---|---|---|---|---|---|
| Abyss | Diamond | 7 | 6 | 5 | 4 | 1,561 x4 |
| Desert, Frost | Netherite | 8 | 7 | 6 | 5 | 2,031 x4 |
Attack damage per item.
Frost Hammer tooltip showing its empowered-hit effect
Hover a Frost Hammer in your inventory. Capture the tooltip with the Monster Island: Frozen line and the weapon effect text readable.
public/images/oneblockonline/wiki/armor-and-weapons/frost-hammer.png
Multitool
A Multitool acts as every tool in one: it mines, chops, digs and shears. Get one from bundles, the store or kits. See also Island Tools.
| Variant | Uses | Mining speed |
|---|---|---|
| Multitool | 50, 100, 500, 1,000, 1,500, 3,000 or 5,000 | 25 |
| Phoenix Multitool | Unlimited | 30 |
| Gold Phoenix Multitool | Unlimited | 35 |
| Phoenix Mecha Multitool | Unlimited | 40 |
Phoenix Multitool tooltip
Hover a Phoenix Multitool in your inventory and capture the tooltip showing its description and unlimited uses.
public/images/oneblockonline/wiki/armor-and-weapons/phoenix-multitool.png
Repairing gear
Repair is a rank perk. You can also use it from the Server Menu: Profile > Repair Items.
| Command | What it does | Rank | Cooldown |
|---|---|---|---|
/repair or /fix | Repairs the item in your hand | Champion+ | 10 minutes |
/repair all or /fix all | Repairs everything you carry | Demigod+ | 10 minutes |
/heal | Restores your health | Demigod+ | 10 minutes |
Without a rank, keep gear alive with tool enchants like Reinforced, Clean Cut, Restoration and Living Handle (see Custom Enchants), or vanilla Mending.





